Camera Window
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The Camera window repositions the viewpoint used to render the 3D graphics in the Preview Window. The following features are provided:

Coordinates
These fields specify the location of the camera in 3D space. The X, Y and Z text fields can be edited directly, and changes will be reflected in the Preview Window. The small buttons inside the Coordinates frame can be clicked on in order to move the camera in a timed manner.

The Hold check box will cause a button in the Coordinates frame to toggle its position when clicked, as opposed to only functioning when the mouse is pressed down on them. The Speed text field specifies the speed at which the camera will move when using the buttons in the Coordinate frame.

The Relative check box will cause changes made using the buttons in the Coordinates frame to act relatively to the user's perspective as opposed to using absolute values.

Angles
These fields specify the look direction of the camera. The Azimuth, Elevation and Skew text fields can be edited directly, and changes will be reflected in the Preview Window. The small buttons inside the Angles frame can be clicked on in order to rotate the camera in a timed manner.

The Hold check box will cause a button in the Angles frame to toggle its position when clicked, as opposed to only functioning when the mouse is pressed down on them. The Speed text field specifies the speed at which the camera will rotate when using the buttons in the Angles frame.

The Relative check box will cause changes made using the buttons in the Angles frame to act relatively to the user's perspective as opposed to using absolute values.